AiGameDev Demo Done... Really?!?

After spending some time on the ERGo implementation, meaning a ramped activation model using an agent-based simulation I got different results for my model in Unity, as expected. First a little rant. After using UnityVS as a trial I was super happy with my workflow. It is a lot easier to find s... more...

POSH Unity integration and deadlines

After loosing this blog entry for three times in a row due to the fancy new firefox I hope the post makes still or now even more sense. Motivation As part of my PhD I researched biomimetic models which could be useful for game applications as well. During my reserach I found that the Basal Gangl... more...